public class Scene1 { 
class Image
{
int IndexTexture;
String Name;
int number;
}
int Scene()
{
image = new Image[CountTexture];
CountIndexTexture = 0;
vectordrum = new Vector<String>();
return 0;
}
int Lo
int LoadDrum(GLAutoDrawable drawable) throws IOException
{
...
image[CountIndexTexture - 1].Name = "auto1";
image[CountIndexTexture - 1].number = CountIndexTexture - 1;
image[CountIndexTexture - 1].IndexTexture = t.getTextureObject(gl);
...
}
}


ошибка выдается при присваивании массиву image значений в поля








 






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